// =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= // // »Project« Teikitu Gaming System (TgS) (∂) // »File« TgS Collision - F - Disk-Point.c_inc // »Author« Andrew Aye (EMail: mailto:andrew.aye@gmail.com, Web: http://www.andrewaye.com) // »Version« 4.0 // »Keywords« Collision;Distance;Closest;Intersect;Penetrate;Sweep;Disk;Point; // ------------------------------------------------------------------------------------------------------------------------------ // // Copyright: © 2002-2010, Andrew Aye. All Rights Reserved. // This software is free for non-commercial use. Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // Redistributions of source code must retain this copyright notice, this list of conditions and the following disclaimers. // Redistributions in binary form must reproduce this copyright notice, this list of conditions and the following // disclaimers in the documentation and other materials provided with the distribution. // Neither the names of the copyright owner nor the names of its contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // The intellectual property rights of the algorithms used reside with Andrew Aye. You may not use this software, in whole or // in part, in support of any commercial product without the express written consent of the author. // There is no warranty or other guarantee of fitness of this software for any purpose. It is provided solely "as is". // =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= // // == Collision ================================================================================================================= // // ---- tgCO_F_DistSq_DK_VT ----------------------------------------------------------------------------------------------------- // // Input: psDK0: Disk - The set of points on the plane that are at or less than the radius value. // Input: pvS0: Point, not necessarily in the plane. // Return: Minimal distance between the two primitives or negative type max if they intersect or are invalid. // ------------------------------------------------------------------------------------------------------------------------------ // TYPE V(tgCO_F_DistSq_DK_VT)( V(CPCU_TgDISK) psDK0, V(CPCU_TgVEC) pvS0 ) { V(C_TgVEC) vDS = V(F_SUB_VV)( pvS0, &psDK0->m.m.vOrigin ); const TYPE fDS_DS = V(F_LSQ)( &vDS ); TgASSERT_PARAM( V(tgGM_Is_Valid_DK)( psDK0 ) && V(F_Is_Point_Valid)( pvS0 ) ); if (fDS_DS <= F(KTgEPS)) { return (fDS_DS); // Quick Out - the point is within tolerance of circle origin. } else { const TYPE fDS_N = V(F_DOT_VV)( &vDS, &psDK0->m.m.vNormal ); V(C_TgVEC) vK0 = V(F_MUL_SV)( fDS_N, &psDK0->m.m.vNormal ); V(C_TgVEC) vPDS = V(F_SUB_VV)( &vDS, &vK0 ); const TYPE fPDS_PDS = V(F_LSQ)( &vPDS ); if (fPDS_PDS <= psDK0->m_fRadiusSq) { return (fDS_N*fDS_N); // Quick Out - the point is directly above the disk } else { V(C_TgVEC) vK1 = V(F_MUL_SV)( psDK0->m_fRadius / F(tgPM_SQRT)( fPDS_PDS ), &vPDS ); V(C_TgVEC) vK2 = V(F_SUB_VV)( &vDS, &vK1 ); return (V(F_LSQ)( &vK2 )); }; }; } // ---- tgCO_F_ClosestSq_DK_VT -------------------------------------------------------------------------------------------------- // // Input: psDK0: Disk - The set of points on the plane that are at or less than the radius value. // Input: pvS0: Point, not necessarily in the plane. // Output: vDK0: Point of closest proximity on the circle. // Return: Minimal distance between the two primitives or negative type max if they intersect or are invalid. // ------------------------------------------------------------------------------------------------------------------------------ // TYPE V(tgCO_F_ClosestSq_DK_VT)( V(PCU_TgVEC) pvDK0, V(CPCU_TgDISK) psDK0, V(CPCU_TgVEC) pvS0 ) { V(C_TgVEC) vDS = V(F_SUB_VV)( pvS0, &psDK0->m.m.vOrigin ); const TYPE fDS_DS = V(F_LSQ)( &vDS ); TgASSERT_PARAM( V(tgGM_Is_Valid_DK)( psDK0 ) && V(F_Is_Point_Valid)( pvS0 ) ); if (fDS_DS <= F(KTgEPS)) { *pvDK0 = psDK0->m.m.vOrigin; return (fDS_DS); // Quick Out - the point is within tolerance of circle origin. } else { const TYPE fDS_N = V(F_DOT_VV)( &vDS, &psDK0->m.m.vNormal ); V(C_TgVEC) vK0 = V(F_MUL_SV)( fDS_N, &psDK0->m.m.vNormal ); V(C_TgVEC) vPDS = V(F_SUB_VV)( &vDS, &vK0 ); const TYPE fPDS_PDS = V(F_LSQ)( &vPDS ); if (fPDS_PDS <= psDK0->m_fRadiusSq) { *pvDK0 = V(F_ADD_VV)( &psDK0->m.m.vOrigin, &vPDS ); return (fDS_N*fDS_N); // Quick Out - the point is directly above the disk } else { V(C_TgVEC) vK1 = V(F_MUL_SV)( psDK0->m_fRadius / F(tgPM_SQRT)( fPDS_PDS ), &vPDS ); V(C_TgVEC) vK3 = V(F_ADD_VV)( &psDK0->m.m.vOrigin, &vK1 ); V(C_TgVEC) vK4 = V(F_SUB_VV)( pvS0, &vK3 ); *pvDK0 = vK3; return (V(F_LSQ)( &vK4 )); }; }; }