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// =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= //
//  »Project«   Teikitu Gaming System (TgS) (∂)
//  »File«      TgS Collision - F - Tube-Segment.i_inc
//  »Author«    Andrew Aye (EMail: mailto:andrew.aye@gmail.com, Web: http://www.andrewaye.com)
//  »Version«   4.0
//  »Keywords«  Collision;Distance;Closest;Intersect;Penetrate;Sweep;Tube;Line;Ray;Segment;
// ------------------------------------------------------------------------------------------------------------------------------ //
//  Copyright: © 2002-2010, Andrew Aye.  All Rights Reserved.
//  This software is free for non-commercial use. Redistribution and use in source and binary forms, with or without modification,
//  are permitted provided that the following conditions are met: 
//    Redistributions of source code must retain this copyright notice, this list of conditions and the following disclaimers. 
//    Redistributions in binary form must reproduce this copyright notice, this list of conditions and the following
//      disclaimers in the documentation and other materials provided with the distribution. 
//  Neither the names of the copyright owner nor the names of its contributors may be used to endorse or promote products derived
//  from this software without specific prior written permission. 
//  The intellectual property rights of the algorithms used reside with Andrew Aye.  You may not use this software, in whole or
//  in part, in support of any commercial product without the express written consent of the author.
//  There is no warranty or other guarantee of fitness of this software for any purpose. It is provided solely "as is".
// =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= //
// == Collision ================================================================================================================= //

#define VI(A) V(A##11)
#define LR_CAP_0 1
#define LR_CAP_1 1
    #include "TgS Collision - F - Tube-Linear.i_inc"
#undef LR_CAP_1
#undef LR_CAP_0
#undef VI

TgINLINE TgRESULT V(tgCO_F_Intersect_TB_SG)( V(PCU_STg2_CO_Packet) psPacket, V(CPCU_TgTUBE) psTB0, V(CPCU_TgSEGMENT) psSG0 )
{
    return (V(tgCO_FI_Intersect_TB11_LR11)(
        psPacket, MKL(0.0), psTB0, &psSG0->m_vOrigin, &psSG0->m_vDirN ));
}


TgINLINE TgRESULT V(tgCO_F_Clip_Param_TB_SG)( PCU_TYPE pfSG0, PCU_TYPE pfSG1, V(CPCU_TgTUBE) psTB0, V(CPCU_TgSEGMENT) psSG0 )
{
    return (V(tgCO_FI_Clip_Param_TB_LR11)(
        pfSG0, pfSG1, psTB0, &psSG0->m_vOrigin, &psSG0->m_vDirN ));
}


TgINLINE TgRESULT V(tgCO_F_Clip_TB_SG)( V(PCU_STg2_CO_Clip_List) psCL, V(CPCU_TgTUBE) psTB0, V(CPCU_TgSEGMENT) psSG0 )
{
    return (V(tgCO_FI_Clip_TB_LR11)( psCL, psTB0, &psSG0->m_vOrigin, &psSG0->m_vDirN ));
}