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// =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= // // // Project: Talina Gaming System (TgS) (∂) // File: TgS Collision - Cylinder-Plane.cpp // Author: Andrew Aye (EMail: andrew.aye@gmail.com, Web: http://www.andrewaye.com) // Version: 3.11 // // ------------------------------------------------------------------------------------------------------------------------------ // // // Copyright: © 2002-2008, Andrew Aye. All Rights Reserved. // // This software is free for non-commercial use. Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // Redistributions of source code must retain this copyright notice, this list of conditions and the following disclaimers. // Redistributions in binary form must reproduce this copyright notice, this list of conditions and the following // disclaimers in the documentation and other materials provided with the distribution. // // Neither the names of the copyright owner nor the names of its contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // The intellectual property rights of the algorithms used reside with Andrew Aye. You may not use this software, in whole or // in part, in support of any commercial product without the express written consent of the author. // // There is no warranty or other guarantee of fitness of this software for any purpose. It is provided solely "as is". // // =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= // namespace TGS { // START TGS /////////////////////////////////////////////////////////////////////////////////////////////////////// namespace COL { // START COL /////////////////////////////////////////////////////////////////////////////////////////////////////// // ============================================================================================================================== // // ---- F_Dist ------------------------------------------------------------------------------------------------------------------ // // Input: tgCY0: Cylinder primitive // Input: tgPN0: Plane primitive // Return: Minimal distance between the two primitives or negative type max if they intersect or are invalid. // ------------------------------------------------------------------------------------------------------------------------------ // template <typename TYPE, int DIM> TYPE F_Dist( CR_(CYLINDER,DIM) tgCY0, CR_(PLANE,DIM) tgPN0 ) { TgASSERT( tgCY0.Is_Valid() && tgPN0.Is_Valid() ) // Calculate out the projection of the cylinder onto the plane's normal const TYPE tyDist = F_Sign_Dist( tgPN0, tgCY0.Query_Origin() ); if (tyDist < TYPE(0.0)) { return (-LIMITS<TYPE>::MAX); }; const TYPE tyUAX_N = MATH::F_DOT(tgPN0.Query_Normal(),tgCY0.Query_AxisUnit()); const TYPE tyE2 = tgCY0.Query_Extent()*P::ABS( tyUAX_N ); const TYPE tyE3 = tgCY0.Query_Radius()*P::SQRT( P::ABS( TYPE(1.0) - tyUAX_N*tyUAX_N ) ); if (tyE2 + tyE3 >= tyDist) { // The cylinder is penetration this plane, return back the error state. return (-LIMITS<TYPE>::MAX); }; return (tyDist - ( tyE2 + tyE3 )); }; template TgFLOAT32 F_Dist( CR_TgF4CYLINDER, CR_TgF4PLANE ); // ============================================================================================================================== // // ---- F_Closest --------------------------------------------------------------------------------------------------------------- // // Input: tgCY0: Cylinder primitive // Input: tgPN0: Plane primitive // Output: tvCY0,tvPN0: Point of closest proximity on the cylinder and plane respectively // Return: Minimal distance between the two primitives or negative type max if they intersect or are invalid. // // For distance functions, planes are not considered to be cutting (ie dividing into two half-spaces). Thus, cylinders on the // negative side of the plane are not ignored/culled. The distance value returned // ------------------------------------------------------------------------------------------------------------------------------ // template <typename TYPE, int DIM> TYPE F_Closest( PC_(VECTOR,DIM) ptvCY0, PC_(VECTOR,DIM) ptvPN0, CR_(CYLINDER,DIM) tgCY0, CR_(PLANE,DIM) tgPN0 ) { TgASSERT( tgCY0.Is_Valid() && tgPN0.Is_Valid() ) // Calculate out the projection of the cylinder onto the plane's normal TYPE tyDist = F_Sign_Dist( tgPN0, tgCY0.Query_Origin() ); if (tyDist < TYPE(0.0)) { return (-LIMITS<TYPE>::MAX); }; const TYPE tyUAX_N = MATH::F_DOT(tgPN0.Query_Normal(),tgCY0.Query_AxisUnit()); const TYPE tyE2 = tgCY0.Query_Extent()*P::ABS( tyUAX_N ); const TYPE tyE3 = tgCY0.Query_Radius()*P::SQRT( P::ABS( TYPE(1.0) - tyUAX_N*tyUAX_N ) ); if (tyE2 + tyE3 >= tyDist) { // The cylinder is penetration this plane, return back the error state. return (-LIMITS<TYPE>::MAX); }; C_(VECTOR,DIM) tvPN = tgPN0.Query_Normal(); T_(VECTOR,DIM) tvPnt, tvX0; tvX0 = MATH::F_SUB( MATH::F_MUL( tgCY0.Query_AxisUnit(), tyUAX_N ), tvPN ); TYPE tyNM; MATH::F_NORM( &tyNM, tvX0 ); const TYPE tyK0 = tyUAX_N < -LIMITS<TYPE>::EPSILON ? TYPE( 1.0) : TYPE(0.0); const TYPE tyK1 = tyUAX_N > LIMITS<TYPE>::EPSILON ? TYPE(-1.0) : tyK0; const TYPE tyK2 = tyNM <= LIMITS<TYPE>::EPSILON ? TYPE(0.0) : tgCY0.Query_Radius(); tvX0 = MATH::F_MUL( tyK2, tvX0 ); tyDist -= tyE2 + tyE3; tvPnt = MATH::F_ADD( tgCY0.Query_Origin(), MATH::F_ADD( tvX0, MATH::F_MUL( tyK1, tgCY0.Query_HalfAxis() ) ) ); *ptvCY0 = tvPnt; *ptvPN0 = MATH::F_SUB( tvPnt, MATH::F_MUL( tyDist, tvPN ) ); return (tyDist); }; template TgFLOAT32 F_Closest( PC_TgF4VECTOR, PC_TgF4VECTOR, CR_TgF4CYLINDER, CR_TgF4PLANE ); // ============================================================================================================================== // // ---- F_Contact_Penetrate ----------------------------------------------------------------------------------------------------- // // Input: tgPacket: The current series of contact points for this query-series, and contact generation parameters. // Input: tgPN0: Plane primitive // Input: tgCY0: Cylinder primitive - contact points are generated on this primitive // Output: tgPacket: Points of penetration between the two primitives are added to it // Return: Result Code // ------------------------------------------------------------------------------------------------------------------------------ // template <typename TYPE, int DIM> TgRESULT F_Contact_Penetrate( PC_(CONTACT_PACKET,DIM) ptgPacket, CR_(PLANE,DIM) tgPN0, CR_(CYLINDER,DIM) tgCY0 ) { TgBLOCK_FCN_NOOBJ(ETgFAC_COLLISION, 0, ETgTEST_PENETRATE, (((TgUINT)ETgPLANE<<16)|(TgUINT)ETgCYLINDER)) TgASSERT((TgSIZE)ptgPacket->m_iStride >= sizeof( P_(CONTACT,DIM) )) TgASSERT(tgCY0.Is_Valid() && tgPN0.Is_Valid()) if (0 == ptgPacket->m_niMaxContact || ptgPacket->m_niContact >= ptgPacket->m_niMaxContact || NULL == ptgPacket->m_ptgContact) { return (TgE_FAIL); }; // Project the cylinder onto the plane normal and verify that some portion lies below the plane. TgASSERT( tgCY0.Query_Extent() > LIMITS<TYPE>::EPSILON ); const TYPE tyUAX_N = MATH::F_DOT(tgPN0.Query_Normal(),tgCY0.Query_AxisUnit()); const TYPE tyDist = F_Sign_Dist( tgPN0, tgCY0.Query_Origin() ); const TYPE tyE2 = tgCY0.Query_Extent()*P::ABS( tyUAX_N ); const TYPE tyE3 = tgCY0.Query_Radius()*P::SQRT( P::ABS( TYPE(1.0) - tyUAX_N*tyUAX_N ) ); if (tyE2 + tyE3 < tyDist) { return (TgE_NOINTERSECT); }; TYPE tyNM; C_(VECTOR,DIM) tvK0 = MATH::F_MUL( tyUAX_N, tgCY0.Query_AxisUnit() ); T_(VECTOR,DIM) tvX0 = MATH::F_NORM( &tyNM, MATH::F_SUB( tvK0, tgPN0.Query_Normal() ) ); const TYPE tyDN = P::FSEL( tyUAX_N, TYPE(-1.0), TYPE(1.0) ); P_(CONTACT,DIM) ptgContact; // If the cylinder is at a 45 degree angle or less to the plane, create contact points at both extreme points of the cylinder. if (P::ABS(tyUAX_N) < KF32_SQRT1_2) { ptgContact = (P_(CONTACT,DIM))((PC_TgUINT08)ptgPacket->m_ptgContact + ptgPacket->m_niContact*ptgPacket->m_iStride); C_(VECTOR,DIM) tvK1 = MATH::F_ADD( tgCY0.Query_Origin(), MATH::F_MUL( tyDN, tgCY0.Query_HalfAxis() ) ); ptgContact->m_tvPos = MATH::F_ADD( tvK1, MATH::F_MUL( tvX0, tgCY0.Query_Radius() ) ); ptgContact->m_tvNormal = tgPN0.Query_Normal(); ptgContact->m_tyT0 = TYPE(0.0); ptgContact->m_tyDepth = tyE2 + tyE3 - tyDist; ++ptgPacket->m_niContact; if (tyE3 < tyE2 + tyDist) { return (TgS_OK); }; if (ptgPacket->m_niContact >= ptgPacket->m_niMaxContact) { return (TgS_MAXCONTACTS); }; ptgContact = (P_(CONTACT,DIM))((PC_TgUINT08)ptgPacket->m_ptgContact + ptgPacket->m_niContact*ptgPacket->m_iStride); C_(VECTOR,DIM) tvK2 = MATH::F_SUB( tgCY0.Query_Origin(), MATH::F_MUL( tyDN, tgCY0.Query_HalfAxis() ) ); ptgContact->m_tvPos = MATH::F_ADD( tvK2, MATH::F_MUL( tvX0, tgCY0.Query_Radius() ) ); ptgContact->m_tvNormal = tgPN0.Query_Normal(); ptgContact->m_tyT0 = TYPE(0.0); ptgContact->m_tyDepth = tyE3 - tyE2 - tyDist; ++ptgPacket->m_niContact; return (TgS_OK); }; // The cylinder is at 45 degrees or more to the plane, create 3 points around the rim of the cylinder for contact points. C_(VECTOR,DIM) tvC0 = MATH::F_ADD( tgCY0.Query_Origin(), MATH::F_MUL( tyDN, tgCY0.Query_HalfAxis() ) ); T_(VECTOR,DIM) tvX1; if (tyNM <= LIMITS<TYPE>::EPSILON) { tvX0 = tgCY0.Query_BasisUnit0(); tvX1 = tgCY0.Query_BasisUnit1(); } else { MATH::F_UCX( &tvX1, tvX0, tgCY0.Query_AxisUnit() ); }; ptgContact = (P_(CONTACT,DIM))((PC_TgUINT08)ptgPacket->m_ptgContact + ptgPacket->m_niContact*ptgPacket->m_iStride); ptgContact->m_tvPos = MATH::F_ADD( tvC0, MATH::F_MUL( tvX0, tgCY0.Query_Radius() ) ); ptgContact->m_tvNormal = tgPN0.Query_Normal(); ptgContact->m_tyT0 = TYPE(0.0); ptgContact->m_tyDepth = tyE2 + tyE3 - tyDist; ++ptgPacket->m_niContact; tvX1 = MATH::F_MUL( KF32_SQRT3, tvX1 ); const TYPE tyDepth = tyE2 + tyE3*TYPE(0.5) - tyDist; if (tyDepth > TYPE(0.0)) { if (ptgPacket->m_niContact >= ptgPacket->m_niMaxContact) { return (TgS_MAXCONTACTS); }; ptgContact = (P_(CONTACT,DIM))((PC_TgUINT08)ptgPacket->m_ptgContact + ptgPacket->m_niContact*ptgPacket->m_iStride); ptgContact->m_tvPos = MATH::F_SUB( tvC0, MATH::F_MUL( TYPE(0.5)*tgCY0.Query_Radius(), MATH::F_ADD( tvX0, tvX1 ) ) ); ptgContact->m_tvNormal = tgPN0.Query_Normal(); ptgContact->m_tyT0 = TYPE(0.0); ptgContact->m_tyDepth = tyDepth; ++ptgPacket->m_niContact; if (ptgPacket->m_niContact >= ptgPacket->m_niMaxContact) { return (TgS_MAXCONTACTS); }; ptgContact = (P_(CONTACT,DIM))((PC_TgUINT08)ptgPacket->m_ptgContact + ptgPacket->m_niContact*ptgPacket->m_iStride); ptgContact->m_tvPos = MATH::F_SUB( tvC0, MATH::F_MUL( TYPE(0.5)*tgCY0.Query_Radius(), MATH::F_SUB( tvX0, tvX1 ) ) ); ptgContact->m_tvNormal = tgPN0.Query_Normal(); ptgContact->m_tyT0 = TYPE(0.0); ptgContact->m_tyDepth = tyDepth; ++ptgPacket->m_niContact; }; return (TgS_OK); }; template TgRESULT F_Contact_Penetrate( PC_TgF4CONTACT_PACKET, CR_TgF4PLANE, CR_TgF4CYLINDER ); // ============================================================================================================================== // }; // END COL ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// }; // END TGS //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////[an error occurred while processing this directive]