// =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= // // // Project: Talina Gaming System (TgS) (∂) // File: TgS Collision - Plane-Linear.inl // Author: Andrew Aye (EMail: andrew.aye@gmail.com, Web: http://www.andrewaye.com) // Version: 3.11 // // ------------------------------------------------------------------------------------------------------------------------------ // // // Copyright: © 2002-2008, Andrew Aye. All Rights Reserved. // // This software is free for non-commercial use. Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // Redistributions of source code must retain this copyright notice, this list of conditions and the following disclaimers. // Redistributions in binary form must reproduce this copyright notice, this list of conditions and the following // disclaimers in the documentation and other materials provided with the distribution. // // Neither the names of the copyright owner nor the names of its contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // The intellectual property rights of the algorithms used reside with Andrew Aye. You may not use this software, in whole or // in part, in support of any commercial product without the express written consent of the author. // // There is no warranty or other guarantee of fitness of this software for any purpose. It is provided solely "as is". // // =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= // #if !defined(_TGS_COLLISION_PLANE_LINEAR_INL_) #define _TGS_COLLISION_PLANE_LINEAR_INL_ #pragma once // ============================================================================================================================== // // F_Dist[Sq], F_Closest[Sq] - Return the minimal distance [squared] between the primitives or negative type max if intersecting. // A linear is a generic term used to describe the set of 1D primitives. To avoid code duplication these functions are normally // created through templates where two boolean template parameters are used to indicate if the free variable is closed on a // particular side of the number line. // tgPN0 Plane (Input) // tvS0 Point (Input) // tvD0 Direction (Input) // tyT0 Parametric parameter to generate point of interest based on the line. (Output) // tyT1 Parametric parameter to generate point of interest based on the line. (Output) // tgCL Container of points resulting from the clip operation. (Output) // ============================================================================================================================== // namespace TGS { // START TGS /////////////////////////////////////////////////////////////////////////////////////////////////////// namespace COL { // START COL /////////////////////////////////////////////////////////////////////////////////////////////////////// // ============================================================================================================================== // template <typename TYPE, int DIM, bool bC0, bool bC1> TgFORCEINLINE TgRESULT TTgCLP_PNLN<TYPE,DIM,bC0,bC1>::DO( TYPE *ptyT0, TYPE *ptyT1, CR_(PLANE,DIM) tgPN0, M_(VECTOR,DIM) tvS0, M_(VECTOR,DIM) tvD0 ) { TgCOMPILER_ASSERT( !(!bC0 && bC1) ) const TYPE tyC0 = F_Dist( tgPN0, tvS0 ); const TYPE tyC1 = F_Dist( tgPN0, MATH::F_ADD( tvS0, tvD0 ) ); if (bC0 && bC1) { *ptyT0 = P::FSEL( tyC0, TYPE(0.0), tyC0 / (tyC1 - tyC0) ); *ptyT1 = P::FSEL( tyC1, TYPE(1.0), tyC1 / (tyC1 - tyC0) ); } else if (bC0 && !bC1) { *ptyT0 = P::FSEL( tyC0, TYPE(0.0), tyC0 / (tyC1 - tyC0) ); *ptyT1 = P::FSEL( tyC1, P::FSEL( tyC0 - tyC1, tyC1 / (tyC1 - tyC0), LIMITS<TYPE>::MAX ), tyC1 / (tyC1 - tyC0) ); } else { *ptyT0 = P::FSEL( tyC0, P::FSEL( tyC0 - tyC1,-LIMITS<TYPE>::MAX, tyC0 / (tyC1 - tyC0) ), tyC0 / (tyC1 - tyC0) ); *ptyT1 = P::FSEL( tyC1, P::FSEL( tyC0 - tyC1, tyC1 / (tyC1 - tyC0), LIMITS<TYPE>::MAX ), tyC1 / (tyC1 - tyC0) ); } return (tyC0 >= TYPE(0.0) || tyC1 >= TYPE(0.0) ? TgS_OK : TgE_FAIL); }; template <typename TYPE, int DIM, bool bC0, bool bC1> TgFORCEINLINE TgRESULT TTgCLP_PNLN<TYPE,DIM,bC0,bC1>::DO( PC_(CLIP_LIST,DIM) ptgCL, CR_(PLANE,DIM) tgPN0, M_(VECTOR,DIM) tvS0, M_(VECTOR,DIM) tvD0 ) { if (ptgCL->m_niMax < 2) { return (TgE_FAIL); }; TYPE tyT0, tyT1; C_TgRESULT tgResult = DO( &tyT0,&tyT1, tgPN0, tvS0,tvD0 ); ptgCL->m_ptvPoint[0] = MATH::F_ADD( tvS0, MATH::F_MUL( tyT0, tvD0 ) ); ptgCL->m_ptvPoint[1] = MATH::F_ADD( tvS0, MATH::F_MUL( tyT1, tvD0 ) ); if (TgFAILED( tgResult ) || (bC0 && tyT0 < TYPE(0.0) && tyT1 <= TYPE(0.0)) || (bC1 && tyT0 >= TYPE(1.0) && tyT1 > TYPE(1.0))) { ptgCL->m_niPoint = 0; return (TgE_NOINTERSECT); } ptgCL->m_niPoint = 2; return (TgS_OK); }; // ============================================================================================================================== // }; // END COL ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// }; // END TGS ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// #endif // END ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////