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// =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= //
//
//  Project:   Talina Gaming System (TgS) (∂)
//  File:      TgS Collision - Box AA-Triangle.inl
//  Author:    Andrew Aye (EMail: andrew.aye@gmail.com, Web: http://www.andrewaye.com) 
//  Version:   3.11
//
// ------------------------------------------------------------------------------------------------------------------------------ //
//
//  Copyright: © 2002-2008, Andrew Aye.  All Rights Reserved.
//
//  This software is free for non-commercial use. Redistribution and use in source and binary forms, with or without modification,
//  are permitted provided that the following conditions are met: 
//    Redistributions of source code must retain this copyright notice, this list of conditions and the following disclaimers. 
//    Redistributions in binary form must reproduce this copyright notice, this list of conditions and the following
//      disclaimers in the documentation and other materials provided with the distribution. 
//
//  Neither the names of the copyright owner nor the names of its contributors may be used to endorse or promote products derived
//  from this software without specific prior written permission. 
//
//  The intellectual property rights of the algorithms used reside with Andrew Aye.  You may not use this software, in whole or
//  in part, in support of any commercial product without the express written consent of the author.
//
//  There is no warranty or other guarantee of fitness of this software for any purpose. It is provided solely "as is".
//
// =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= //
#if !defined(_TGS_COLLISION_BOX_AA_TRIANGLE_INL_)
#define _TGS_COLLISION_BOX_AA_TRIANGLE_INL_
#pragma once

// ============================================================================================================================== //

// tgBA0        Box, Axis-Aligned (Input)
// tgPT0        Point Triangle (Input)

// ============================================================================================================================== //




namespace TGS { // START TGS ///////////////////////////////////////////////////////////////////////////////////////////////////////
namespace COL { // START COL ///////////////////////////////////////////////////////////////////////////////////////////////////////

// ============================================================================================================================== //

template <typename TYPE, int DIM> TgFORCEINLINE
TgBOOL F_Contact_Test( CR_(BOXAA,DIM) tgBA0, CR_(PTRI,DIM) tgPT0 )
{
    TYPE                                tyTest;

    tyTest  = P::FSEL( tgPT0.Query_Point0()(0) - tgBA0.Query_Min()(0), 0.0F, 1.0F );
    tyTest += P::FSEL( tgPT0.Query_Point1()(0) - tgBA0.Query_Min()(0), 0.0F, 1.0F );
    tyTest += P::FSEL( tgPT0.Query_Point2()(0) - tgBA0.Query_Min()(0), 0.0F, 1.0F );
    tyTest += P::FSEL( tgPT0.Query_Point0()(1) - tgBA0.Query_Min()(1), 0.0F, 1.0F );
    tyTest += P::FSEL( tgPT0.Query_Point1()(1) - tgBA0.Query_Min()(1), 0.0F, 1.0F );
    tyTest += P::FSEL( tgPT0.Query_Point2()(1) - tgBA0.Query_Min()(1), 0.0F, 1.0F );
    tyTest += P::FSEL( tgPT0.Query_Point0()(2) - tgBA0.Query_Min()(2), 0.0F, 1.0F );
    tyTest += P::FSEL( tgPT0.Query_Point1()(2) - tgBA0.Query_Min()(2), 0.0F, 1.0F );
    tyTest += P::FSEL( tgPT0.Query_Point2()(2) - tgBA0.Query_Min()(2), 0.0F, 1.0F );

    tyTest += P::FSEL( tgBA0.Query_Max()(0) - tgPT0.Query_Point0()(0), 0.0F, 1.0F );
    tyTest += P::FSEL( tgBA0.Query_Max()(0) - tgPT0.Query_Point1()(0), 0.0F, 1.0F );
    tyTest += P::FSEL( tgBA0.Query_Max()(0) - tgPT0.Query_Point2()(0), 0.0F, 1.0F );
    tyTest += P::FSEL( tgBA0.Query_Max()(1) - tgPT0.Query_Point0()(1), 0.0F, 1.0F );
    tyTest += P::FSEL( tgBA0.Query_Max()(1) - tgPT0.Query_Point1()(1), 0.0F, 1.0F );
    tyTest += P::FSEL( tgBA0.Query_Max()(1) - tgPT0.Query_Point2()(1), 0.0F, 1.0F );
    tyTest += P::FSEL( tgBA0.Query_Max()(2) - tgPT0.Query_Point0()(2), 0.0F, 1.0F );
    tyTest += P::FSEL( tgBA0.Query_Max()(2) - tgPT0.Query_Point1()(2), 0.0F, 1.0F );
    tyTest += P::FSEL( tgBA0.Query_Max()(2) - tgPT0.Query_Point2()(2), 0.0F, 1.0F );

    return (tyTest == 0.0F);
};


template <typename TYPE, int DIM> TgFORCEINLINE
TgBOOL M_Contact_Test( CR_(BOXAA,DIM) tgBA0, CR_(PTRI,DIM) tgPT0 )
{
    T_(VECTOR,DIM)                      tvT0,tvT1,tvT2,tvT3;

    tvT0 = MATH::M_CMP_LT( tgPT0.Query_Point0(), tgBA0.Query_Min() );
    tvT1 = MATH::M_CMP_LT( tgPT0.Query_Point1(), tgBA0.Query_Min() );
    tvT2 = MATH::M_CMP_LT( tgPT0.Query_Point2(), tgBA0.Query_Min() );
    tvT3 = MATH::M_AND( tvT0, MATH::M_AND( tvT1, tvT2 ) );

    tvT0 = MATH::M_CMP_GT( tgPT0.Query_Point0(), tgBA0.Query_Max() );
    tvT1 = MATH::M_CMP_GT( tgPT0.Query_Point1(), tgBA0.Query_Max() );
    tvT2 = MATH::M_CMP_GT( tgPT0.Query_Point2(), tgBA0.Query_Max() );
    tvT3 = MATH::M_OR( tvT3, MATH::M_AND( tvT0, MATH::M_AND( tvT1, tvT2 ) ) );

    return ((0.0F != tvT3.X()) && (0.0F != tvT3.Y()) && (0.0F != tvT3.Z()) && (0.0F != tvT3.W()));
};


// ============================================================================================================================== //

}; // END COL //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
}; // END TGS //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#endif //  END  ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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